Remoteville

Remote Principal Economy Designer - Unannounced Project Job in UK Scopely

Principal Economy Designer - Unannounced Project Scopely
Design DocumentsPrototyping
Mid-level (3-4 years) - Expert (9+ years)
UK
2455+ employees
Gaming


Role


Who you are

  • Extensive experience as Systems or Economy Designer
  • Experience in pre and post-launch game development environments
  • Strong understanding of progression systems and reward structures

Desirables

  • Monetization Experience
  • Player-owned narrative understanding
  • Qualifications in Computing, Maths, Statistics, Economics



What the job involves

  • Own and drive technical, creative, and strategic visions for mobile free-to-play games
  • Define and achieve monetization and progression goals while shaping player experience
  • Craft and optimize features to improve player insights and experiences

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Company


Company mission

Scopely creates and operates immersive games that provide a directed-by-consumer experience across multiple platforms, connecting millions of players globally.




Company benefits

  • Global team collaboration
  • Exciting cross-platform project
  • Innovative game development environment



Company values

  • Innovation
  • Diversity
  • Community
  • Quality



Company HQ

Culver City
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