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Remote Principal Economy Designer - Unannounced Project Job in UK Scopely
Principal Economy Designer - Unannounced Project
Scopely
£ -
Design Documents
Prototyping
Mid-level (3-4 years)
- Expert (9+ years)
UK
2455+ employees
Gaming
Role
Who you are
Extensive experience as Systems or Economy Designer
Experience in pre and post-launch game development environments
Strong understanding of progression systems and reward structures
Desirables
Monetization Experience
Player-owned narrative understanding
Qualifications in Computing, Maths, Statistics, Economics
What the job involves
Own and drive technical, creative, and strategic visions for mobile free-to-play games
Define and achieve monetization and progression goals while shaping player experience
Craft and optimize features to improve player insights and experiences
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Company
Company mission
Scopely creates and operates immersive games that provide a directed-by-consumer experience across multiple platforms, connecting millions of players globally.
Company benefits
Global team collaboration
Exciting cross-platform project
Innovative game development environment
Company values
Innovation
Diversity
Community
Quality
Company HQ
Culver City
;
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