Research Engineer, Computational Geometry
Skills
Computer ScienceAlgorithmsComputational GeometryComputer-Aided DesignData ExtractionFinite Element AnalysisGeometric Modeling
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- BS, MS, and/or PhD in Mathematics, Computer Science, or a related field, or equivalent professional experience
- Expertise in computer-aided design (CAD) structures and topology, including B-rep, CSG, and Euler topology
- Experience developing and implementing algorithms in C++ or a similar language
- Background in numerical methods and finite element analysis
- Experience with data extraction and analysis
Nice to have
- Curious
- Innovative
- Ambitious
- Customer focused
- Autonomous
- Effective team player
- Agile
Day to day
- Help us solve complex design optimization problems using mathematics, computational geometry, and topology as we advance our Geometry Engine
- Perform independent data research and analysis from various sources on topics like B-rep, NURBS, topology optimization, and differential geometry
- Work closely with the Graphics Engine team to implement topological algorithms such as model resampling, CSG, and shape cutting
- Monitor and report on industry and research trends to inform the team
- Document functionality and implementation details for production and other Engineers.
