Masters Degree in Computer Science Computer Engineering or Robotics or equivalent experience
4+ years of work experience with Large-scale AI systems or practical robotics systems
Expertise in Python C++ and CUDA proficiencies are a plus
Knowledge and hands-on experience with large-scale machine learning AI systems
Deep understanding of robot kinematics dynamics sensors and control methods
Experience with prototyping technologies CAD design and 3D fabrication
Experience with machine learning frameworks like PyTorch
Familiarity with physics simulation frameworks such as MuJoCo and Isaac Sim
What the job involves
NVIDIA is searching for an outstanding engineer to build humanoid robot foundation models and systems in the Generalist Embodied Agent Research (GEAR) group.
You will work with a collaborative research team that consistently produces influential works on multimodal foundation models, large-scale robot learning, game AI, and physical simulation.
Your contributions will have a significant impact on our moonshot research projects and product roadmaps.
NVIDIA is a pioneer in accelerated computing, reshaping the industry with GPUs and data-center-scale offerings that drive AI innovations and power the metaverse.