What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Portfolio showing authored animation work
- Experience with Cascadeur or another preferred DCC
- Strong Unreal Engine 5 knowledge
- Ability to diagnose technical animation problems independently
- Hands-on animation editing skills when retargeting is not enough
Nice to have
- Gameplay instincts
- Technical problem-solving
- Detail oriented
- Independent
Day to day
- Transform existing character and weapon animation into polished bespoke animation for a UE5 RPG
- Create accurate retarget poses and configure UE5 IK Rig and IK Retargeter setups
- Adapt UEFN-derived animation to UE5 character models and correct hand and weapon alignment
Hiring process
- Paid skills evaluation
- Interview process
- Contract extension possible
