Technical Animator

Skills
AnimationBespokeDCCFirearms HandlingGameplayProceduralRPG
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Portfolio showing authored animation work
  • Experience with Cascadeur or another preferred DCC
  • Strong Unreal Engine 5 knowledge
  • Ability to diagnose technical animation problems independently
  • Hands-on animation editing skills when retargeting is not enough

Nice to have

  • Gameplay instincts
  • Technical problem-solving
  • Detail oriented
  • Independent

Day to day

  • Transform existing character and weapon animation into polished bespoke animation for a UE5 RPG
  • Create accurate retarget poses and configure UE5 IK Rig and IK Retargeter setups
  • Adapt UEFN-derived animation to UE5 character models and correct hand and weapon alignment

Hiring process

  • Paid skills evaluation
  • Interview process
  • Contract extension possible