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3D Artist I

Skills
3D Graphics3D ModelingAutodesk 3Ds MaxHandle Multiple ProjectsLightingMaxModeling
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Develop 3D assets in 3D Studio Max using Vray materials or in Unreal with standard materials.
  • Create textures in Adobe Photoshop from references and existing assets.
  • Ensure accuracy of scale, proportion, and texture by comparing assets to pictures, videos, blueprints, and existing models.
  • Work closely with modeling team to deliver assets within established timeframes.
  • Create sample elements for client approval stages.
  • Receive and provide feedback to increase efficiency and accuracy.
  • Participate in regular status meetings with project team.
  • Bachelor's Degree or equivalent in 3D modeling with architectural, industrial design, or fine art focus.
  • Portfolio showcasing hard surface and organic modelling skills.
  • Portfolio showing strong eye for proportion, composition, lighting, and design.
  • 1+ years industry experience.
  • Experience with 3D Studio Max.
  • Experience with Unreal Engine.
  • Experience with Adobe Photoshop.
  • Preferred reading architectural reference plans.
  • Preferred experience with Microsoft Office Suite.

Nice to have

  • Teamwork skills
  • Manages time effectively
  • Seeks learning opportunities
  • Voices ideas
  • Understands best practices
  • Seeks feedback
  • Learns quickly from mistakes
  • Identifies opportunities for improvement
  • Motivates team
  • Strong focus on details
  • Handles multiple projects
  • Works effectively in a team

Day to day

  • Model, texture, light, and render 3D assets.
  • Utilize site visit measurements, pictures, videos, lidar scans, blueprints, and models from platforms like AutoCAD and Revit.
  • Complete tasks from modeling team leads or manager by predetermined deadlines.