How Remoteville checks and expires listings
3D Artist I
Skills
3D Graphics3D ModelingAutodesk 3Ds MaxHandle Multiple ProjectsLightingMaxModeling
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Develop 3D assets in 3D Studio Max using Vray materials or in Unreal with standard materials.
- Create textures in Adobe Photoshop from references and existing assets.
- Ensure accuracy of scale, proportion, and texture by comparing assets to pictures, videos, blueprints, and existing models.
- Work closely with modeling team to deliver assets within established timeframes.
- Create sample elements for client approval stages.
- Receive and provide feedback to increase efficiency and accuracy.
- Participate in regular status meetings with project team.
- Bachelor's Degree or equivalent in 3D modeling with architectural, industrial design, or fine art focus.
- Portfolio showcasing hard surface and organic modelling skills.
- Portfolio showing strong eye for proportion, composition, lighting, and design.
- 1+ years industry experience.
- Experience with 3D Studio Max.
- Experience with Unreal Engine.
- Experience with Adobe Photoshop.
- Preferred reading architectural reference plans.
- Preferred experience with Microsoft Office Suite.
Nice to have
- Teamwork skills
- Manages time effectively
- Seeks learning opportunities
- Voices ideas
- Understands best practices
- Seeks feedback
- Learns quickly from mistakes
- Identifies opportunities for improvement
- Motivates team
- Strong focus on details
- Handles multiple projects
- Works effectively in a team
Day to day
- Model, texture, light, and render 3D assets.
- Utilize site visit measurements, pictures, videos, lidar scans, blueprints, and models from platforms like AutoCAD and Revit.
- Complete tasks from modeling team leads or manager by predetermined deadlines.
