How Remoteville checks and expires listings
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Strong experience creating 3D assets for games
- Experience with Blender Maya or equivalent software
- Strong understanding of modelling optimisation and production workflows
- Excellent artistic eye for shape composition proportion and colour
- Ability to work independently and take ownership
- Strong communication skills
Nice to have
- Artistic judgement
- Creative ownership
- Independent thinker
- Collaborative mindset
- Strong visual taste
Day to day
- Create high-quality 3D assets props and environments for large-scale live games
- Contribute to world-building and visual identity while shaping memorable player-facing art
- Work closely with programmers designers founders and other artists to take content from concept through implementation
- Optimise assets and improve player experience through strong artistic judgement and independent ownership
Hiring process
- Manual application review
- Introductory recruiter conversation
- Practical art task
- Founder interview
- Optional NDA and studio overview for shortlisted candidates
- Formal offer and agreed start date
