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Art Manager

Skills
Adobe IndesignArtAutodesk MayaBlenderCoaching & MentoringConcept ArtEasily Adaptable
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 7+ years in design and quality control of game assets
  • Experience managing small teams of artists
  • Mastery of Adobe Photoshop or equivalent 3D software
  • A portfolio showing strong artistic voice and adaptability to pre-established styles

Nice to have

  • Experience with Autodesk Maya
  • Experience on VR projects
  • Interest in vis-dev and tech art

Day to day

  • Lead and mentor a team of artists to create unique assets in the style of Beat Saber
  • Partner with the production teams to ensure high-quality and consistent assets
  • Oversee all aspects of art production from concept art to in-engine implementation