How Remoteville checks and expires listings

Founding Game Designer

Skills
Artificial IntelligenceEngineeringExperience DesignGame DesignGame DevelopmentLaunchesMobile Games
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Shipped at least one game or interactive product with core design ownership
  • Portfolio showing systems thinking and emergent player behaviour design
  • Ability to prototype quickly and iterate from playtesting
  • Strong design communication skills and clear documentation
  • Comfort being the first designer and making foundational decisions
  • Strong visual eye and art direction opinions
  • Curiosity about how children think play and learn
  • Comfort working with generative AI driven systems

Nice to have

  • Ambitious
  • Forward thinking
  • Systems minded
  • Strong visual taste
  • Curious about kids
  • First principles thinker

Day to day

  • Define how an AI-powered world feels to play through exploration systems pacing and progression mechanics
  • Design rules and constraints for a procedural generative world so it remains coherent engaging and replayable
  • Prototype iterate and refine game systems in Godot 4 using playtesting feedback to shape kid-friendly experiences