How Remoteville checks and expires listings
Founding Game Designer
Skills
Artificial IntelligenceEngineeringExperience DesignGame DesignGame DevelopmentLaunchesMobile Games
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Shipped at least one game or interactive product with core design ownership
- Portfolio showing systems thinking and emergent player behaviour design
- Ability to prototype quickly and iterate from playtesting
- Strong design communication skills and clear documentation
- Comfort being the first designer and making foundational decisions
- Strong visual eye and art direction opinions
- Curiosity about how children think play and learn
- Comfort working with generative AI driven systems
Nice to have
- Ambitious
- Forward thinking
- Systems minded
- Strong visual taste
- Curious about kids
- First principles thinker
Day to day
- Define how an AI-powered world feels to play through exploration systems pacing and progression mechanics
- Design rules and constraints for a procedural generative world so it remains coherent engaging and replayable
- Prototype iterate and refine game systems in Godot 4 using playtesting feedback to shape kid-friendly experiences
