Lead Game Engineer

Skills
BlueprintDesign PatternsGameplayKeyboardsMultiplayer GamesOpsOptimization
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 6+ years of professional game development experience with shipped title(s) built in Unreal Engine
  • 2+ years of direct management or engineering leadership experience
  • Strong C++ skills and deep familiarity with Blueprint workflows
  • Hands-on experience with online multiplayer systems including replication client-server architecture and netcode
  • Solid grasp of software architecture and design patterns with practical judgment
  • Experience working cross-functionally with design art and production in a production environment
  • Comfortable with high ownership in a lean team and multiple responsibilities
  • Strong communication skills for technical trade-offs and team alignment

Nice to have

  • Curious
  • Resilient
  • Ambitious
  • Humble
  • Pragmatic
  • Collaborative
  • Adaptable

Day to day

  • Lead and mentor a gameplay engineering team, setting goals running 1:1s and supporting career growth
  • Own team processes including planning code review standards bug triage scoping and estimation while building a high-trust culture
  • Review pull requests debug complex multiplayer performance and stability issues and prototype gameplay systems when needed
  • Partner with design art production and technical leadership to align engineering plans with creative goals and realistic roadmaps

Hiring process

  • People Operations Introduction
  • Hiring Manager Interview
  • Panel Interview (3 - 1 Hour Sections)
  • Gardeners Debrief
  • Offer