Lead Level Designer

Skills
Design ToolsDocumentationEngineeringFosteringLeadershipLevel DesignMotors
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 5+ years of professional level design experience in the game industry
  • At least 2+ years in a lead or senior design role
  • Track record of shipping at least one title in a senior or leadership capacity
  • Understanding of encounter design pacing and player progression
  • Experience working with level design tools in engines such as Unity or Unreal
  • Collaborative mindset with experience guiding cross-disciplinary teams
  • Communication and documentation skills in a remote-first environment
  • Problem-solving and organizational skills

Nice to have

  • ARPG experience
  • Live-service familiarity
  • Multi-team collaboration

Day to day

  • Shape environments, encounters, and player experiences for Last Epoch
  • Lead a team of designers to create compelling levels that balance gameplay flow, narrative integration, and visual storytelling
  • Partner closely with design art and engineering teams to deliver fun functional and performant levels
  • Mentor designers refine workflows and keep the level design team aligned with project goals and deadlines