Lead Level Designer
Skills
Design ToolsDocumentationEngineeringFosteringLeadershipLevel DesignMotors
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- 5+ years of professional level design experience in the game industry
- At least 2+ years in a lead or senior design role
- Track record of shipping at least one title in a senior or leadership capacity
- Understanding of encounter design pacing and player progression
- Experience working with level design tools in engines such as Unity or Unreal
- Collaborative mindset with experience guiding cross-disciplinary teams
- Communication and documentation skills in a remote-first environment
- Problem-solving and organizational skills
Nice to have
- ARPG experience
- Live-service familiarity
- Multi-team collaboration
Day to day
- Shape environments, encounters, and player experiences for Last Epoch
- Lead a team of designers to create compelling levels that balance gameplay flow, narrative integration, and visual storytelling
- Partner closely with design art and engineering teams to deliver fun functional and performant levels
- Mentor designers refine workflows and keep the level design team aligned with project goals and deadlines
