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Lead Video Game Designer

Skills
Accounting BalancesDesign DocumentsGame DesignGame DevelopmentGame MechanicsGameplayPacing
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 3–5 years of game design systems design or gameplay development experience
  • Experience with Unity or a similar game engine
  • Strong understanding of game mechanics progression systems and player experience
  • Ability to design balance and tune gameplay systems
  • Experience creating and maintaining GDDs and system specifications
  • Ability to collaborate across development art and UX/UI teams
  • Ability to guide support and provide direction to other designers
  • Ability to adapt designs to technical limitations and scope constraints

Nice to have

  • Leadership
  • Systems thinking
  • Collaborative
  • Iterative
  • Creative problem solving

Day to day

  • Lead the design of core gameplay systems and progression mechanics for game projects
  • Translate concepts into structured and playable experiences within Unity
  • Prototype iterate and balance mechanics using testing feedback and systems thinking
  • Collaborate with developers artists UX/UI and other designers to ensure cohesive gameplay

Hiring process

  • Submit application
  • Provide relevant game design experience
  • Begin within 14 days