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Mid/Senior Game Engineer

Skills
DebuggingGame DevelopmentGameplayMultiplayer GamesPeer ReviewsProgrammingTest Automation
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Join one of our several cross-functional teams with other engineers designers artists
  • Participate in developing Palia
  • Program C++ game systems
  • Develop automated tests instrumenting telemetry and participate in peer review of your work and the work of your colleagues
  • Help support our on-call team by diagnosing issues and fixing bugs

Nice to have

  • 3 or more years experience developing and shipping games
  • 3 or more years of C++ programming experience
  • Comfortable developing and debugging in multithreaded code and multiplayer networked systems
  • Passion for great gameplay
  • Pragmatic engineer
  • Willingness to learn something new

Day to day

  • Develop and optimize new gameplay systems and features for our multiplayer games.
  • Collaborate with designers and artists to create engaging and immersive game experiences.
  • Ensure high performance and responsiveness of game features through rigorous testing and debugging using Unreal Engine 4.
  • Review and provide constructive feedback on the code and work of peers to maintain high-quality standards.
  • Automate repetitive tasks and testing to streamline development processes.