How Remoteville checks and expires listings
Principal Designer
Skills
Creative Concept DesignDesign SystemsFigmaFramerInteraction DesignProduct DesignSystem Builder
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- 7–10+ years in product or UX design
- Experience with complex multi-surface tools or platforms
- Mastery of Figma tokens design systems and atomic components
- Ability to think in flows hierarchies edge cases and transitions
- Can prototype independently in Framer Protopie Spline or Unity UI
- Fluent in async feedback team writing and visual reasoning
- Experience with creator tools game engines or simulation interfaces is a plus
- Strong visual taste aligned with anime futurist aesthetics
- End to end mastery of UI and UX at strategic system and brand levels
- Ability to build and scale design systems from the ground up
Nice to have
- Precision
- Autonomy
- Creative fluency
- Systems thinking
- Sharp visual taste
- Async collaboration
- Mentoring ability
Day to day
- Lead system-level product design for multi-surface interfaces across creative tools runtime editors dashboards and player interaction layers.
- Architect and evolve design systems token sets components and interaction patterns aligned with engineering and product goals.
- Prototype flows quickly while translating narrative IP and functional architecture into clear usable and visually distinctive interface logic.
