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Product Designer

Skills
Experience DesignFigmaInformation ArchitectureOrganizational StructureOutreach ProgramsPrint MediaProduct Design
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • All product design applications must link to or include a portfolio. This portfolio needn't be overly polished, although excellently presented work might stand out; our focus will above all be on whether you've demonstrated the capacity to craft design solutions in relevant or related product areas
  • 2 years of experience designing software; we're especially keen to see experience with social networks; content networks; or content systems or products of various kinds; but any experience building software interfaces applies (note: if you do not have this experience but believe you can hit the ground running, shipping high quality software immediately, feel free to apply)
  • High degree of competence with Figma. High tolerance for uncertainty and ambiguity. Substack is still becoming a company, and much remains up for debate; everything from cycle plans to organizational structure to top-line strategy can change —and will— so a certain degree of adventurousness or heartiness is required, as it can all get rather messy!
  • Interest in both independence and collaboration. Sometimes, we must be team players; at other times, we must strike out to explore and find new areas of opportunity. You should be at least comfortable with both modes of operation.

Nice to have

  • Technical abilities
  • SF Bay Area based

Day to day

  • Rapidly build context about disparate product areas, community dynamics, and industry norms in any domains, from print media to podcasting to online social systems
  • Identify high-leverage opportunities for your team and help make their pursuit practicable through rigorous path-conception, batch-sizing, staging, and go to market planning
  • Design beautiful, usable, scalable interfaces and flows for a wide range of product zones (from profiles to CRM / analytics, publication aesthetics to moderation systems, email layouts to interactive content actions, and so much more)
  • Think holistically about the second-order effects on Substack as a product system; balance user groups, weigh trade-offs, and pragmatically find solutions which achieve the best outcomes possible given various constraints
  • Find ways to help creators and audiences build long-lasting, rewarding, and healthy relationships; empower audience members to become contributors and creators
  • Help diversify the kinds of creators Substack supports, through novel media type support, alternative reader experiences, supporting outreach programs, and more
  • Shape the culture and processes of Design at Substack