What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Extensive commercial experience building successful Roblox games
- Proven track record of shipping live Roblox experiences with large player communities
- Experience owning major gameplay systems from concept through to live release
- Strong technical judgement with the ability to make architecture and gameplay decisions independently
- Deep understanding of gameplay feel player retention progression systems and technical game design
- Experience working on long-term live products rather than short-lived prototypes or hobby projects
- Ability to rapidly prototype iterate and polish gameplay based on testing and feedback
- Comfortable taking ownership of complex technical problems with minimal direction
- Excellent communication and collaboration skills within a small senior team
- Full-time availability or a contractor intending to transition into a permanent role
- UK-based and able to work remotely
- Experience with UI audio VFX optimisation tooling LiveOps or large-scale Roblox experiences is highly valued
Nice to have
- Technical judgement
- Gameplay feel
- Player retention
- Rapid iteration
- Ownership
- Collaboration
Day to day
- Develop gameplay systems mechanics and features using Roblox Studio and Luau
- Build scalable systems for live Roblox experiences and contribute to progression economy and player engagement features
- Implement UI audio and visual systems where required while optimising performance across client and server
- Debug improve and take ownership of features from concept through release in close collaboration with artists designers and founders
Hiring process
- All applications are reviewed manually by both recruiter and internal studio team members
- Initial screening call
- Practical Roblox development task
- Final meeting with founders
- Formal offer and agreed start date
