Roblox Environment Artist / Map Builder
Skills
Autodesk MayaColorMapsModelingMusic CompositionOptimizationProps
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Strong experience building maps and environments for Roblox
- Strong Roblox Studio experience
- Experience with Blender Maya or equivalent software
- Strong understanding of modelling optimisation and production workflows
- Excellent artistic eye for shape composition proportion and colour
- Ability to work independently and take ownership
- Strong communication skills
- Experience working on successful live Roblox games is highly desirable
Nice to have
- Independent
- Creative ownership
- Strong artistic judgement
- Collaborative
- Detail oriented
- Highly selective mindset
Day to day
- Create high-quality Roblox maps environments props and assets
- Build and implement environments directly in Roblox Studio
- Contribute to world-building and visual identity while collaborating with programmers designers and artists
- Optimise environments for large-scale live games and take ownership from concept through implementation
Hiring process
- Manual application review
- Introductory recruiter conversation
- Practical art task
- Founder interview
- Optional NDA and studio overview for shortlisted candidates
- Formal offer or contractor agreement and agreed start date
