Roblox Environment Artist / Map Builder

Skills
Autodesk MayaColorMapsModelingMusic CompositionOptimizationProps
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Strong experience building maps and environments for Roblox
  • Strong Roblox Studio experience
  • Experience with Blender Maya or equivalent software
  • Strong understanding of modelling optimisation and production workflows
  • Excellent artistic eye for shape composition proportion and colour
  • Ability to work independently and take ownership
  • Strong communication skills
  • Experience working on successful live Roblox games is highly desirable

Nice to have

  • Independent
  • Creative ownership
  • Strong artistic judgement
  • Collaborative
  • Detail oriented
  • Highly selective mindset

Day to day

  • Create high-quality Roblox maps environments props and assets
  • Build and implement environments directly in Roblox Studio
  • Contribute to world-building and visual identity while collaborating with programmers designers and artists
  • Optimise environments for large-scale live games and take ownership from concept through implementation

Hiring process

  • Manual application review
  • Introductory recruiter conversation
  • Practical art task
  • Founder interview
  • Optional NDA and studio overview for shortlisted candidates
  • Formal offer or contractor agreement and agreed start date