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Senior Design Director

Skills
CraftsEngineeringGameplayGraphic Design PrinciplesLeadershipModdingPlaytesting
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 12+ years in game development with at least two significant shipped or maintained titles
  • 7+ years leading and developing game designers with ownership of team performance and craft standards
  • Deep expertise in moment-to-moment gameplay design including combat encounters and systems-driven experiences
  • Hands-on experience prototyping and implementing gameplay in-engine
  • Experience in early-stage development and rapid prototyping
  • Scripting modding or other technical skills highly desired

Nice to have

  • Collaborative
  • Player-focused
  • Innovative
  • Mentoring

Day to day

  • Lead gameplay design in close partnership with the Game Director and studio leadership to deliver best-in-class gameplay experiences.
  • Own and shape the core gameplay experience by implementing and tuning mechanics in-engine across combat levels encounters characters and progression.
  • Build and mentor a cohesive high-performing design team while guiding designers from associate to principal level.
  • Drive rapid prototyping and playtest-driven iteration to turn player feedback into clear actionable design decisions.