Role
Who you are
- Minimum of 5 years in game engine programming
- Strong C++ and math skills
- Expertise in coding and debugging multi-threaded systems
- Excellent problem solving and time management skills
- Ability to confront unknown challenges with a can-do attitude
Desirables
- Experience in Unreal 5 or 4
- Use of Pix and/or Razor for resource analysis
- Passion for game modding and support for user-generated content
What the job involves
- Work with the core features of UE5 including asset streaming memory management module and plugin loading and the task graph
- Tackle complicated problems to build performant and scalable systems to meet project needs
- Collaborate with programmers and artists to optimize features
- Full solution engineering involving changes to the engine editor and build pipeline
- Own middleware packages and educate the team on their best use practices
- Solve crashes and other issues on next-gen consoles and PCs
- Mentor less experienced programmers