Senior Gameplay Animator

Skills
AnimationAnimation SoftwareAutodesk MayaBlenderConstructive FeedbackGameplayMotion Capture
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 6+ years of experience in animation in the games industry.
  • Strong knowledge of body mechanics and animation principles.
  • Experience with animation software such as Maya or Blender.
  • Expert-level proficiency with the Unreal Engine animation pipeline.
  • Proven ability to animate a variety of styles.
  • Excellent communication skills and the ability to effectively articulate visual concepts.
  • Healthy approach to problem solving and collaboration.
  • Giving and receiving constructive feedback that reinforces our team goals.
  • Passion for growing in your craft and sharing knowledge.

Nice to have

  • Experience in a full-cycle development process in a shipped title
  • Experience working with motion capture data
  • A deep passion for gaming and a solid understanding of the industry trends and styles

Day to day

  • Create character and environmental animations with a deep understanding of body mechanics and contribute to establishing the style and quality bar with the Lead Animator.
  • Oversee and implement gameplay animations into Unreal Engine. This includes owning the creation and maintenance of animation blueprints state machines sequencer and other blueprints as well as troubleshooting technical challenges.
  • Work closely with the design team to implement gameplay mechanics and creature behaviors.
  • Provide feedback and requests on improving animation rigs and tools.
  • Mentor animators and promote the sharing of knowledge.