Senior Gameplay Animator
Skills
AnimationAnimation SoftwareAutodesk MayaBlenderConstructive FeedbackGameplayMotion Capture
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- 6+ years of experience in animation in the games industry.
- Strong knowledge of body mechanics and animation principles.
- Experience with animation software such as Maya or Blender.
- Expert-level proficiency with the Unreal Engine animation pipeline.
- Proven ability to animate a variety of styles.
- Excellent communication skills and the ability to effectively articulate visual concepts.
- Healthy approach to problem solving and collaboration.
- Giving and receiving constructive feedback that reinforces our team goals.
- Passion for growing in your craft and sharing knowledge.
Nice to have
- Experience in a full-cycle development process in a shipped title
- Experience working with motion capture data
- A deep passion for gaming and a solid understanding of the industry trends and styles
Day to day
- Create character and environmental animations with a deep understanding of body mechanics and contribute to establishing the style and quality bar with the Lead Animator.
- Oversee and implement gameplay animations into Unreal Engine. This includes owning the creation and maintenance of animation blueprints state machines sequencer and other blueprints as well as troubleshooting technical challenges.
- Work closely with the design team to implement gameplay mechanics and creature behaviors.
- Provide feedback and requests on improving animation rigs and tools.
- Mentor animators and promote the sharing of knowledge.
