How Remoteville checks and expires listings
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- Expert in Unity animation
- Sufficient Animator component and C# and/or Rust skills to implement clean animtech code
- Animation experience, both character and environmental, in Unity or Unity+Blender
- Keen analytical mind
- Strong problem-solving skills
- Experience developing and shipping AA or AAA games as a technical animator
- Self-motivated
- Strong work ethic
- Able to work independently
- Excellent interpersonal and communication skills
- Ability to communicate fluently in English (written and verbal)
Day to day
- Take ownership of the animation and animtech-integration tasks needed to implement an interactable 3D environment featuring AI and player characters.
- Systematize the animation process into a library-driven, high-reuse, efficient pipeline.
- Solve animtech challenges involved in creating a persistent multiuser game environment featuring interactable environments with AI and player character actors.
- Ensure the animation library and animtech script library are robust, efficient, and scalable.
- Create character and environmental animations and integrate them into the environments/levels.
- Prototype, refine, and deploy solutions to all our animtech problems in creating a persistent, stateful, interactive, multiuser experience.
- Work with gameplay programmers to ensure animtech solutions perform as needed to implement interactions between characters, characters-environmental interactions, and environment-to-environment interactions.
- Participate in gameplay and animtech code reviews, providing constructive feedback and ensuring that all systems are implementing the necessary hooks and procedures for animtech integration.
- Write efficient, high-quality, scalable, testable animtech scripts.
- Self-motivated, strong work ethic, and able to work independently.
- Troubleshoot and resolve technical issues related to animtech systems.
