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Senior Technical Animator

Skills
C#AnimationBlenderCreativeMetaverseMultiplayer GamesRust
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Expert in Unity animation
  • Sufficient Animator component and C# and/or Rust skills to implement clean animtech code
  • Animation experience, both character and environmental, in Unity or Unity+Blender
  • Keen analytical mind
  • Strong problem-solving skills
  • Experience developing and shipping AA or AAA games as a technical animator
  • Self-motivated
  • Strong work ethic
  • Able to work independently
  • Excellent interpersonal and communication skills
  • Ability to communicate fluently in English (written and verbal)

Day to day

  • Take ownership of the animation and animtech-integration tasks needed to implement an interactable 3D environment featuring AI and player characters.
  • Systematize the animation process into a library-driven, high-reuse, efficient pipeline.
  • Solve animtech challenges involved in creating a persistent multiuser game environment featuring interactable environments with AI and player character actors.
  • Ensure the animation library and animtech script library are robust, efficient, and scalable.
  • Create character and environmental animations and integrate them into the environments/levels.
  • Prototype, refine, and deploy solutions to all our animtech problems in creating a persistent, stateful, interactive, multiuser experience.
  • Work with gameplay programmers to ensure animtech solutions perform as needed to implement interactions between characters, characters-environmental interactions, and environment-to-environment interactions.
  • Participate in gameplay and animtech code reviews, providing constructive feedback and ensuring that all systems are implementing the necessary hooks and procedures for animtech integration.
  • Write efficient, high-quality, scalable, testable animtech scripts.
  • Self-motivated, strong work ethic, and able to work independently.
  • Troubleshoot and resolve technical issues related to animtech systems.