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Senior UI / UX Designer

Skills
ColorComplex SystemsDevelopment WorkFigmaGraphicsIconographyScreens
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 5+ years designing UI UX for games with at least one shipped title or substantial in-development work
  • A strong portfolio of UI UX work on systems-rich games showing process and thinking
  • Proven ability to make complex systems simple and intuitive without flattening depth
  • Demonstrable understanding of cosy life sim management games and adventure games
  • Hands-on experience building UI in Unreal UMG
  • Practical experience in Unreal strongly expected
  • Fluency with Figma and or Adobe Suite

Nice to have

  • Solid gaming experience
  • Strong UX focus
  • Broad appeal mindset
  • Layered depth sensibility
  • Nintendo-like playfulness
  • Visual polish

Day to day

  • Own the UX across the game's core systems, including flows, information architecture, interaction and layout
  • Design the HUD, menus, screens and moment-to-moment input so they read clearly and feel great to use
  • Produce wireframes, prototypes and mock-ups and take them through to final implementation
  • Build and wire up UI in Unreal UMG alongside a UI engineer
  • Define and maintain a UI design system for the team and external vendors
  • Direct outsourced graphic designers on iconography, colour and visual polish
  • Run playtests and iterate quickly as the game evolves