How Remoteville checks and expires listings
Senior UI/UX Designer
Skills
ColorComplex SystemsDevelopment WorkFigmaGraphicsIconographyScreens
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- 5+ years designing UI/UX for games with at least one shipped title or substantial in-development work
- A strong portfolio of UI/UX work on systems-rich games that shows process and thinking
- Proven ability to make complex systems simple and intuitive without flattening their depth
- Demonstrable understanding of cosy life-sim management games and adventure games
- Hands-on experience building UI in Unreal UMG
- Fluency with Figma and or Adobe Suite
Nice to have
- Strong visual sense
- Cosy game interest
- Adventure game interest
- Systems thinking
- Iterative mindset
Day to day
- Own the UX across the game's core systems including flows information architecture interaction and layout
- Design HUD menus screens and moment-to-moment input so they read clearly and feel great to use
- Produce wireframes prototypes and mock-ups and take them through to final implementation
- Build and wire up UI in Unreal UMG working alongside a UI engineer
- Define and maintain a UI design system that the team and external vendors can build to
- Direct outsourced graphic designers on iconography colour and visual polish
- Run playtests and iterate quickly as the game evolves
