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Senior UI/UX Designer

Skills
ColorComplex SystemsDevelopment WorkFigmaGraphicsIconographyScreens
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 5+ years designing UI/UX for games with at least one shipped title or substantial in-development work
  • A strong portfolio of UI/UX work on systems-rich games that shows process and thinking
  • Proven ability to make complex systems simple and intuitive without flattening their depth
  • Demonstrable understanding of cosy life-sim management games and adventure games
  • Hands-on experience building UI in Unreal UMG
  • Fluency with Figma and or Adobe Suite

Nice to have

  • Strong visual sense
  • Cosy game interest
  • Adventure game interest
  • Systems thinking
  • Iterative mindset

Day to day

  • Own the UX across the game's core systems including flows information architecture interaction and layout
  • Design HUD menus screens and moment-to-moment input so they read clearly and feel great to use
  • Produce wireframes prototypes and mock-ups and take them through to final implementation
  • Build and wire up UI in Unreal UMG working alongside a UI engineer
  • Define and maintain a UI design system that the team and external vendors can build to
  • Direct outsourced graphic designers on iconography colour and visual polish
  • Run playtests and iterate quickly as the game evolves