UI Technical Artist

Skills
Adobe IllustratorAdobe PhotoshopAnimationArtEditingGame DevelopmentMockups
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • 3+ years of experience as a UI Technical Artist UI Implementer or similar role in game development
  • Portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
  • Proficiency in Unreal Engine 5 with hands-on experience in UMG including UI Editor Blueprints Widgets and Materials
  • Experience working with Figma or similar design software for UI and UX collaboration
  • Strong understanding of UI and UX principles and best practices for player-facing experiences
  • Knowledge of localization and accessibility design for UI in games
  • Ability to script and debug using Blueprints
  • Experience with motion graphics or UI animations such as After Effects Niagara or Sequencer
  • Familiarity with console development and UI performance optimization
  • Excellent problem-solving skills with a keen eye for detail and polish
  • Strong cross-discipline communication skills and ability to thrive in a collaborative team environment

Nice to have

  • Shooter games experience
  • C++ knowledge

Day to day

  • Bridge design and engineering to deliver polished in-game UI experiences in Unreal Engine 5.
  • Translate Figma mockups and wireframes into responsive interactive interfaces while maintaining high visual fidelity.
  • Collaborate with designers engineers artists and QA to integrate UI systems debug issues and improve performance across platforms.