UI Technical Artist
Skills
Adobe IllustratorAdobe PhotoshopAnimationArtEditingGame DevelopmentMockups
What the job involves
The main requirements, responsibilities and hiring steps.
Requirements
- 3+ years of experience as a UI Technical Artist UI Implementer or similar role in game development
- Portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
- Proficiency in Unreal Engine 5 with hands-on experience in UMG including UI Editor Blueprints Widgets and Materials
- Experience working with Figma or similar design software for UI and UX collaboration
- Strong understanding of UI and UX principles and best practices for player-facing experiences
- Knowledge of localization and accessibility design for UI in games
- Ability to script and debug using Blueprints
- Experience with motion graphics or UI animations such as After Effects Niagara or Sequencer
- Familiarity with console development and UI performance optimization
- Excellent problem-solving skills with a keen eye for detail and polish
- Strong cross-discipline communication skills and ability to thrive in a collaborative team environment
Nice to have
- Shooter games experience
- C++ knowledge
Day to day
- Bridge design and engineering to deliver polished in-game UI experiences in Unreal Engine 5.
- Translate Figma mockups and wireframes into responsive interactive interfaces while maintaining high visual fidelity.
- Collaborate with designers engineers artists and QA to integrate UI systems debug issues and improve performance across platforms.
