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Gameplay Designer (Characters)

Skills
AnalyticsCharacter DesignsCombatTrainingCreative IdeationGameplayHooks
Role

What the job involves

The main requirements, responsibilities and hiring steps.

Requirements

  • Experience as a Character Designer on multiple titles for at least 2 years
  • Proven history of taking characters from ideation to shipped
  • Passion for third-person combat mechanics and wide title knowledge
  • Proven track record of bringing uniquely thematic characters to life in video games
  • Thorough understanding of strengths weaknesses and counterplay within character experience
  • Experience working with UE5 blueprints to design abilities
  • Hands-on prototype experience
  • Excellent written and verbal communication skills

Nice to have

  • Passionate about games
  • Hands-on prototype minded
  • Analytical mindset
  • Collaborative

Day to day

  • Design characters that create engaging gameplay experiences and sit at the heart of the project
  • Develop and oversee combat mechanics weapons and abilities while shaping exciting gameplay hooks
  • Collaborate closely with animators gameplay programmers and other teams to prototype implement and refine combat features
  • Take character designs through the full development cycle from concept to release using metrics player feedback and analytics to improve the experience

Hiring process

  • Complete an application
  • Submit a Resume / CV
  • Recruiting Team reviews application
  • If shortlisted a member of the Recruiting Team will reach out and guide you through the process